Glorious PC gaming master race vs. dirty console gaming peasants
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 bigodon
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    Imagem

    UBISOFRE dando um tratamento que PC merece :emocao: quem diria...

    Watch_Dogs 2’s PC Version Slightly Delayed; Hardware Requirements and Additional Features Revealed

    Today Ubisoft announced that the PC version of Watch_Dogs 2 will be delayed by a couple weeks off the initial launch date of November 15th to November 29th.

    The delay was justified with “additional polish” and ensuring “the game runs smoothly across a broad range of PC hardware,” which is all fine in my book. Hardware requirements were also revealed.

    MINIMUM

    Supported OS – (64-bit versions only)
    Windows 7 SP1, Windows 8.1, Windows 10
    Processor
    Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz
    RAM
    6GB
    Video Card
    NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better
    Hard Disk Space
    50 GB
    Peripherals
    Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, Dual Shock 4 Controller
    Multiplayer
    256 Kbps or faster broadband connection

    RECOMMENDED

    Supported OS – (64-bit versions only)
    Windows 7 SP1, Windows 8.1, Windows 10
    Processor
    Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz
    RAM
    8GB
    Video Card
    NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
    Hard Disk Space
    50 GB
    Peripherals
    Windows-compatible keyboard and mouse, Microsoft Xbox One controller, Dual Shock 4 controller
    Multiplayer
    256 Kbps or faster broadband connection

    Last, but not least, we learn about the additional features and optimizations created for the PC version.

    General
    • 4K support
    • Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
    • No FPS cap
    • Full SLI/Crossfire support at launch
    • Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
    • Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
    • Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.

    Improved Graphic Features
    • Screen Space Reflections
    • Headlight Shadows – Support for additional shadows from car headlights
    • Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.

    Improved Graphics Options
    • FOV sliders
    • Pixel Density sliders
    • Sharpness sliders
    • Ultra Textures pack available at launch

    • Ambient Occlusion options:
    o Ubisoft proprietary ambient occlusion techniques: SSBC and HMSSAO
    o HMSSAO

    • Anti-aliasing options:
    o TXAA
    o MSAA
    o Post Processing Anti-Aliasing options SMAA and FXAA

    Improved Keyboard/Mouse controls
    • Full adaptation with mouse and keyboard
    • We’re using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
    • Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
    • Mouse-centric UI – Any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
    • Toggle/Hold modes for different controls (aim, sprint, walk, inventory, etc.)

    Driving
    • Driving has been adapted to suit the keyboard controls, with adjustable steering sensitivity. Same goes for driving camera sensitivity and auto-centering camera behavior

    Gamepad support
    • On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
    • Supported gamepads: Xbox 360 and Xbox One controllers, third-party XInput gamepads (everything Xbox-based), PlayStation 4 Controller. We do not officially support Direct Input gamepads, Steam controllers or game wheels.
    Editado pela última vez por bigodon em 28/11/2016, 16:33, em um total de 6 vezes.

     1+2=7
  •  23870 posts
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    So personagem bosta, assim como o jogo e quem gosta dele.

     bigodon
  •  21245 posts
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    aiden > qualquer nintendo ;)

     JLucasRJ
  •  22755 posts
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    Parece totalmente verídico

     Allejo
  •  20038 posts
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    Tem potencial mas dificilmente a ubisoft vai acertar

     ai caramba
  •  36317 posts
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    nossa, pegaram um esteiotipo nerd hipster e colocaram uma mascara black block

    que descolado

     Tigass
  •  22135 posts
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    O 1 é sensacional.

     Jordanes do Mar Jônico
  •  34400 posts
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    JCDenton escreveu:
    Tigass escreveu: O 1 é sensacional.
    Seu gosto é mt estranho

    watch dogs

    MW 3 ápice da série


    batman Arkham knight goty.


    nem da pra chamar de ''Gosto'' né, isso se chama adolescência

     Super Fofo
  •  43532 posts
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    Tigass escreveu: O 1 é sensacional.
    Já sabem né

     Hankey
  •  85643 posts
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    Sempre leio Sleeping Dogs, entro no tópico e saio desapontado

     Rules
  •  56683 posts
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    TRIPA_SECA escreveu: não tive saco pra jogar isso..

     Jordanes do Mar Jônico
  •  34400 posts
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    pra evitar mais gente dando dinheiro pra Ubisoft, postarei novamente em teor de utilidade pública.


    phpBB [video]

     Chinelada na Bixarada
  •  11485 posts
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    Watch dogs é bugadão mesmo mas me diverti jogando, acho melhor que qualquer assassins creed.

     Geraldo Grêmio
  •  27977 posts
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    Hankey escreveu: Sempre leio Sleeping Dogs, entro no tópico e saio desapontado
    ta aí um jogo foda pra caralho e muito underrated
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