do nada a build final ficou com aquela puta cara de indie usando U.E 4 ou Unity, com chromatic aberration jorrando em alguns ângulos
compara como era nos primeiros trailers. agora parece um walk simulator com gráficos toscos. repara na '' animação'' final do trailer. o npc nem encosta no character, ele chega perto e a imagem escurece, só
Vi os trailers que você postou, derrubou o hype. Triste.Jordanes do Mar Jônico escreveu: ↑compara como era nos primeiros trailers. agora parece um walk simulator com gráficos toscos. repara na '' animação'' final do trailer. o npc nem encosta no character, ele chega perto e a imagem escurece, só
http://www.pcgamer.com/ubisoft-delays-f ... hise-game/Ubisoft announced plans to delay three upcoming games today: Far Cry 5, which had been slated to come out on February 27, 2018, has been pushed back to March 27; The Crew 2, slated for March 16, 2018, is now expected to be ready sometime between April and September; and an "unannounced franchise game" that had been planned for release in the company's 2018-19 fiscal year is now set for 2019-20.
"Our vision for The Crew 2 has always been ambitious; to really surprise players by pushing the boundaries of the open-world racing genre to the limit. The feedback we’ve received so far from fans and press alike has been hugely encouraging, and we’re grateful beyond words for your continued trust and support," the Crew 2 team said in its delay announcement.
"In order to truly stand by our promise, we have made the difficult decision to delay the release date to between April/September 2018. While we’re excited to share the joys of Motornation with you as soon as possible, we don’t want to do so before the game is ready."
Far Cry 5 doesn't currently have such a verbose delay message of its own, but an update on the Ubiblog says that "the extra time will allow the team at Ubisoft Montreal to make some additional improvements that will bring the best, most ambitious Far Cry experience in line with the team’s original vision."
Ubisoft Worldwide Studios Executive Director Christine Burgess-Quémard said the decision to hold back the games was driven in part by the success of Assassin's Creed: Origins, which came after Ubisoft's decision in early 2016 to ease up on annualized sequels.
"Taking more time with Assassin’s Creed: Origins enabled our talented development team to fully express their creative vision. As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success," Burgess-Quémard said. "Taking a similar approach, we have decided to invest additional development time in three upcoming games."
Obviously a one-month delay of Far Cry 5 isn't the same as a one-year delay of AC: Origins, but the Crew 2 rescheduling is squishy enough that I wouldn't be surprised to see it go longer, particularly if Ubisoft sees an opening for an "open world dink-around arcade racer" in the 2018 holiday quarter. But regardless of the specifics, I won't complain: I'd rather wait for something good than get a half-assed effort on time.
a sony está vindo com vários remasters de ps1, além de várias thirds relançando também, é o mesmo princípio de não trazer a retro, vender remasters de ps3Mota Offspring escreveu: ↑ capcom agora resolveu relançar todos os seus classicos
acho que ela não mandava esses collections aí desde o ps2
falando nesses jogos, engraçado como até agora não tem como jogar jogos de psx no PS4, não dá pra entender porque tanta demora pra emular esses jogos que até o Vita e PSP conseguem rodar
While Battlefield 1 just had its latest expansion, Turning Tides, released today, franchise fans (like me) are already looking forward to what Battlefield 2018 will be.
Well, if this recent video is anything to go by, it’ll be none other than Battlefield: Bad Company 3! This info is courtesy of AlmightyDaq, who also leaked a ton of Battlefield 1 info that turned out to be legit. Here’s some of the info we’ve compiled from the video.
Various locations in the campaign will be “mid and post-Vietnam conflict” and not include the Cold War, and will not be “historically accurate.” Game modes confirmed to be in it are: Conquest, Rush, Operations, Domination, Team Deathmatch. There will be a 5v5-centric game mode similar to Squad Obliteration.
Maps will allegedly focus on “tighter gameplay” rather than “all-out warfare” and will be similar to Bad Company 2 and Battlefield 3 maps like Oasis Grand Bazaar, Harvest Day and so on.
Regarding gunplay, there will be Vietnam and Cold War era guns, and the gun customization will supposedly rival that of Battlefield 4, which means it’s going to be robust compared to the more simplistic approach of BF1. The character, gun and vehicle customization will also be improved (think: BF4 than BF1), which should be good news for lots of players who are into that.
When it comes to vehicles, players can expect modern tanks, LAVs, helicopters and the like to make a return, The kits (classes) in Bad Company 3 will be the Engineer, Support, Assault and Recon classes, which, if true, will be similar to BC2. Allegedly, the overall gameplay will be a “faster tempo” than BF1, and will have a higher skill gap.
Finally, microtransactions won’t be a thing (at least for now), and it won’t follow the same path as the highly controversial Star Wars Battlefront II! Let’s hope this is true, and that EA has learned a lesson or two from what happened to BFII.
AlmightyDaq mentions that we should expect a reveal at E3 2018, which is where EA typically announces their big games, and that a lot of YouTubers already know of BC3’s existence though aren’t talking about it for now.
You can watch the video below to hear it all firsthand, but remember: all of these things are rumors, until proven or debunked by EA and DICE. Even if Battlefield 2018 is indeed Bad Company 3, there’s a lot of things that can change which could make the info inaccurate. We’ve reached out to EA and will update the post if and when we get a statement about this.