Magnífico 13692 posts 15/02/2012 Magnífico 13692 posts 18/04/2016, 20:29 18/04/2016, 20:29 Baixei aqui. Nunca joguei esses jogos de fazendinha, mas tô curtindo para relaxar enquanto ouço um podcast etc. Alguém mais jogando?
TARTARUGA DE BAUNILHA 16171 posts 29/02/2012 TARTARUGA DE BAUNILHA 16171 posts 18/04/2016, 21:59 18/04/2016, 21:59 Não sei do que se trata, mas Harvest Moon com certeza é melhor
Blue Dragon 41383 posts 15/02/2012 Blue Dragon 41383 posts 18/04/2016, 23:10 18/04/2016, 23:10 TARTARUGA DE BAUNILHA escreveu: Não sei do que se trata, mas Harvest Moon com certeza é melhor Esse é um harvest moon com mais opções segundo minhas fontes Tipo tem combate e talz ╭∩╮( ° ͜ʖ͡°)╭∩╮ Leside escreveu: Ganso continua jogando mta bola. Mas ele com a cabeça no lugar, tanto no começo de Santos como atualmente, é 1000x mais jogador que esse palhaço de circo do Neymar, falo memo.
Hankey 85643 posts 16/02/2012 Hankey 85643 posts 20/04/2016, 03:11 20/04/2016, 03:11 Tinha esquecido desse jogo Vou cmprei
Guilherme 22654 posts 15/02/2012 Guilherme 22654 posts 20/04/2016, 04:02 20/04/2016, 04:02 Meu tio jogava antes de se matar.
Super Fofo Moderador 43532 posts 15/02/2012 Super Fofo 43532 posts 20/04/2016, 09:53 20/04/2016, 09:53 famoso harvest moon SJW com gráfico de rpg maker passo ju ventude
Magnífico 13692 posts 15/02/2012 Magnífico 13692 posts 20/04/2016, 10:07 20/04/2016, 10:07 Super Fofo escreveu: famoso harvest moon SJW com gráfico de rpg maker passo deixa de ser amargo In a curious way, Stardew Valley also defies the trajectory of the games industry at large. It isn't helmed by a large team, or even an experienced team that has been whetted on the grinding stone of triple-A production. It is feature-complete, publisher-supported, and absent of buzz words. It is a homage that wears its influences on its sleeve, while being simultaneously conscious of its predecessors' inadequacies. In a time of crowdfunding and virtual reality and Early Access, Stardew Valley feels like the escape, a throwback to a simpler era, a motif that it reinforces through a variety of cutscenes.
Magnífico 13692 posts 15/02/2012 Magnífico 13692 posts 20/04/2016, 10:14 20/04/2016, 10:14 james escreveu: Tem multiplayer? Não. Mas há o projeto de incluir no futuro.
Hankey 85643 posts 16/02/2012 Hankey 85643 posts 20/04/2016, 10:57 20/04/2016, 10:57 Super Fofo escreveu: famoso harvest moon SJW com gráfico de rpg maker passo Puta merda Ainda bem que ainda não comprei. Não acompanhei o desenvolvimento nem sei quem tá fazendo. Tem mais infos (pode ser só uns keywords pra eu procurar no googl)?
Mota Offspring 56683 posts 15/02/2012 Mota Offspring 56683 posts 20/04/2016, 11:00 20/04/2016, 11:00 sjw porque? dá pra casar homem com homem? é isso? achei bacana, não ia pegar porque não tava a fim de me dedicar muito tempo nesse jogo, mas vi vários grandes elogios ao jogo, então tá na wishlist, se ficar barato eu pego
2001 de Stanley Ipkiss 20732 posts 15/02/2012 2001 de Stanley Ipkiss 20732 posts 20/04/2016, 11:04 20/04/2016, 11:04 Magnífico escreveu: Super Fofo escreveu: famoso harvest moon SJW com gráfico de rpg maker passo deixa de ser amargo In a curious way, Stardew Valley also defies the trajectory of the games industry at large. It isn't helmed by a large team, or even an experienced team that has been whetted on the grinding stone of triple-A production. It is feature-complete, publisher-supported, and absent of buzz words. It is a homage that wears its influences on its sleeve, while being simultaneously conscious of its predecessors' inadequacies. In a time of crowdfunding and virtual reality and Early Access, Stardew Valley feels like the escape, a throwback to a simpler era, a motif that it reinforces through a variety of cutscenes. Quem escreveu esse review não deve ter acompanhado a cena indie nos últimos tempos.
Super Fofo Moderador 43532 posts 15/02/2012 Super Fofo 43532 posts 20/04/2016, 11:05 20/04/2016, 11:05 Mota Offspring escreveu: sjw porque? dá pra casar homem com homem? é isso? dá mas só isso não faria sjw, casa homem com homem quem quer o problema foi usar isso como ponto de marketing e atacar harvest moon por ser "sexista" e não ter na hora de divulgar o jogo ju ventude
Magnífico 13692 posts 15/02/2012 Magnífico 13692 posts 20/04/2016, 11:10 20/04/2016, 11:10 Super Fofo escreveu: Mota Offspring escreveu: sjw porque? dá pra casar homem com homem? é isso? dá mas só isso não faria sjw, casa homem com homem quem quer o problema foi usar isso como ponto de marketing e atacar harvest moon por ser "sexista" e não ter na hora de divulgar o jogo boa ideia. vamos começar a analisar as visões políticas de quem produz jogos, música e filme antes de jogar, ouvir música e assistir filmes
Mota Offspring 56683 posts 15/02/2012 Mota Offspring 56683 posts 20/04/2016, 11:26 20/04/2016, 11:26 ridiculo do cara mesmo, o cara basicamente deve a ideia do jogo dele a harvest moon e fica tirando onda por uma bobagem dessas mas se tiver uma promo eu dou uma conferida
ai caramba 36185 posts 19/03/2012 ai caramba 36185 posts 20/04/2016, 13:14 20/04/2016, 13:14 odeio harvest moon, passo. Ó homens, que vos dizeis semelhantes ao “super-homem”, mas com os vossos vícios vos assemelhais unicamente ao “super-demônio”[...] deixar a Deus a administração da vida, do conhecimento, do bem, não desejando mais do que isto, que é pouco menos que o infinito. Deus vos teria dado poder de gerar em uma contínua evolução até a perfeição, filhos que fossem homens no corpo e filhos da Inteligência no espírito, ou seja triunfadores, fortes, gigantes contra satanás
TARTARUGA DE BAUNILHA 16171 posts 29/02/2012 TARTARUGA DE BAUNILHA 16171 posts 20/04/2016, 13:31 20/04/2016, 13:31 In a curious way, Stardew Valley also defies the trajectory of the games industry at large. It isn't helmed by a large team, or even an experienced team that has been whetted on the grinding stone of triple-A production. It is feature-complete, publisher-supported, and absent of buzz words. It is a homage that wears its influences on its sleeve, while being simultaneously conscious of its predecessors' inadequacies. In a time of crowdfunding and virtual reality and Early Access, Stardew Valley feels like the escape, a throwback to a simpler era, a motif that it reinforces through a variety of cutscenes. Resumo: indie desenvolvido por amadores que chupinharam um clássico e ainda enfiaram uma visão politicamente correta no meio passo
Afternoon 5530 posts 15/02/2012 Afternoon 5530 posts 20/04/2016, 15:47 20/04/2016, 15:47 To jogando faz um tempo, até agora nao vi nenhum tipo de sjwisse... é um sucessor decente do harvest moon
james 25573 posts 15/02/2012 james 25573 posts 01/05/2016, 17:59 01/05/2016, 17:59 http://stardewvalley.net/post-launch-pr ... -and-more/" onclick="window.open(this.href);return false; Hello everyone! First, I’d like to thank you all so much for playing Stardew Valley. The game has been more successful than I ever imagined, and I’m very grateful to everyone for granting me this amazing opportunity. I can’t say it enough– the community that’s formed around this game is incredible… full of kind, talented people who have given Stardew Valley a life of it’s own. It’s really cool. heart The last couple of months have been pretty wild for me. I released seven patches… with bug fixes, adjustments, and some new content here and there. In addition, I’ve been keeping up with interviews, business stuff, social media platforms, and helping people who are having issues with the game. In short, I’ve been extremely busy. Toward the end of April the launch buzz had cooled off enough that I could afford to take a short break. It’s been nice… I’ve actually played some other games for the first time in a long while, which was fun (Final Fantasy IX, Factorio, Age Of Empires II) . I feel refreshed, and I’m ready to get back to work! First, here is a list of what’s planned for the future of Stardew Valley: Version 1.1 — A substantial content update Co-op Multiplayer Localizing for non-english regions Mac/Linux Ports Console Ports Merchandise Now, there’s obviously a huge amount of work involved to achieve all this… and I am just one person. I know in the past I’ve been very adamant about doing everything myself… and I still am, when it comes to game design and content. However, I’ve decided to seek outside help for some of the more technical things listed above. More specifically, I’ve accepted an offer from Chucklefish in which they will handle the porting, localization, and the technical side of multiplayer. This will allow me to focus on creating new game content for version 1.1, which I will continue to do entirely on my own. This should result in faster overall development and reduced workload for me, while preserving my artistic control over Stardew Valley. I think it will be beneficial for everyone. There’s no official timetable for any of this yet… Mainly I just want to let you all know that multiplayer, porting and localization are actively being worked on. In the meantime, I’d like to give a little rundown of some things I’m planning for version 1.1: More late-game content New farm buildings New crops New artisan goods New advanced farming/producing mechanics Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result. More marriage content for all spouses More events for the non-marriage NPC’s Improvements/Additions to mining and combat Ability to move buildings and other convenience features More bug fixes More secrets More small, fun touches to the world (note: anything in this list is subject to change)